Graphics · course
The ABCs of graphics
6 lessons
- Color is numbers 17 steps
- Normals and light 17 steps
- UV: how a picture gets onto a model 19 steps
- Shader: a function for every pixel 17 steps
- Surface properties: roughness, metallic, AO 20 steps
- Material: a shader plus data 15 steps
Course final
Questions from every lesson of the course: first the ones that were harder or that you have not met yet.